

The conjurer asks someone to take three consecutive cards from a pack, which has really been prearranged in a certain order, and to place them in a row on the table. His accomplice knows, directly he hears the name, which card is being thought of.Ī medium or confederate is necessary in the method here described. , filling in the name given to that particular card. The conjurer remembers the names and the cards.Īll he has to do, therefore, when he knows the card which his assistant has selected, is to ask him to ring up the number and ask for Mr. Against the second card is written a name beginning with B, and so on with the remaining four cards. Thus, against the first card is written a name beginning with A. The names of the six cards to be used in the trick have been written down by him, and against each one is written the name of a person. The man at the other end of the telephone is an accomplice, of course. The person thus rung up will reply correctly to the question.Īnd this is how it is done. Next request him to go to the telephone and ring up a number which you give him, to ask for a Mr. Show six cards and ask someone in your audience to think of any one of the six and to name the card. Here is one in which a telephone figures:

Reasonably simple tricks are here given, together with those of an advanced type. With the exception of one or two which involve the pass of the expert, most of these tricks can be reproduced by the competent amateur. I have had to select from some hundreds, but I have given in simple language those which can be understood by the ordinary reader. CARD TRICKS-EXAMPLES OF THOUGHT-READING-A CODE-THE JUMPING CARDS-MAGNETIC ACES-THE CHANGEOVER-A FEAT OF STRENGTH-THE BOOMERANG CARD-CUTTING THE CARDS-THE TORN CARD-VANISHING CARDS BY PISTOL-THE FOUR ACES-THE HERSCHELL CARD-STABBING TRICKĪS Houdini in the early part of his career was known as the Card King, this book would be incomplete if it did not contain some of his tricks with cards.
